Blood Resonance is a system introduced in Vampire: The Masquerade 5th Edition.
Basic Mechanics[]
Blood Resonance can increase Disciplines. It is also important for Thin-Blood Alchemy recipes.
Resonance is categorized into five basic types, which is set by a target's emotional state. These types are associated with the medieval conception of Humorism, where four fluids were said to govern the human body, and an imbalance in the humors was responsible for illness.
Symbol | Resonance | Element | Jungian Function | Humor/Hormone | Emotions | Effect |
---|---|---|---|---|---|---|
Animal | -- | -- | -- | -- | Animalism, Protean | |
Choleric | Fire | Feeling | "Yellow bile," adrenaline | Angry, violent, bullying, passionate, envious | Celerity, Potence BH: Increases Melee damage | |
Melancholic | Earth | Thinking | "Black bile," thyroid | Sad, scared, intellectual, depressed, grounded | Fortitude, Obfuscate BH: Reduces cooldown of Clan power | |
Phlegmatic | Water | Intuition | "Phlegm," pituitary | Lazy, apathetic, calm, controlling, sentimental | Auspex, Dominate BH: Reduces cooldown of Archetype power | |
Sanguine | Air | Sensation | "Blood," testosterone/estrogen | Horny, happy, addicted, active, flighty, enthusiastic | Blood sorcery, Presence BH: Increases health regeneration |
Additionally, resonance comes in temperaments, which can be well-balanced, fleeting, intense, or acute. An acute resonance is self-sustaining, an effect called "Dyscrasia" adopted from Hippocrates.
- Well-balanced temperament brings no closer advantages.
- Fleeting temperament brings no direct advantages, but can be used for Thin-Blood Alchemy
- Intense temperament increases a Discipline corresponding to the resonance type.
- Acute temperament has the same effect as intense but gives the drinker additional bonuses.
A complete lack of resonance whatsoever increases Oblivion.
All effects last until the vampire has her next drink, or reaches Hunger 5.
Trivia[]
The resonance types are based on medieval humorism, and the classical elements (Animal notwithstanding).
References[]
- VTM: 5th Edition Corebook, p. 226-231
- VTM: Bloodhunt