Blessings are the supernatural powers wielded by Inquisitors in Dark Ages: Inquisitor.
Blessings can be divided into Orisons, which can also be learned by non-Inquisitors, and Endowments, which can only be learned by joining one of the orders of the Inquisition. Each order has its own signature endowment: Psalms for the Sisters of St. John, Investitures for the Knights of Acre, Legacies for the House of Murnau, and Benedictions for the Oculi Dei. The Holy Art takes the play of an endowment for the Red Order, but it is something any Inquisitor can learn (and it is somewhat a precursor of Theurgy).
Characters can start play with one Endowment from their order signature type. Alternatively characters can decide to start without any Endowment and start with their Order Benefit instead (and their Order Drawback). As they progress, characters can learn Blessings outside their order's endowment type as they progress.
Characters always start with one Orison of their choice.
Blessings exist hand-in-hand with Curses; any time an Inquisitor learns a new Endowment during play, they risk gaining a Curse. If they are learning an Endowment more advanced than their current level, the curse is automatic.