For the event, see Bitter Crusade (event)
Bitter Crusade cover
Authors: Zach Bush (Fiendish Winter); James Maliszewski (Venetian Nights, Dying Embers); Joshua Mosquiera Asheim (Come to Dust)
Developer: Philippe R. Boulle
Editor: Carl Bowen
Art Director: Becky Jollensten
Layout & Typesetting: Becky Jollensten
Interior Art: John Cobb, Eric Hotz, Rik Martin, and Steve Prescott
Cartography: Conan Venus
Front Cover Art: Brian LeBlanc
Front & Back Cover Design: Becky Jollensten
Publisher: White Wolf Publishing, Inc.
Imprint: White Wolf Game Studio
Published: 2001
Pages: 112
Year: 1202, 1203, 1204
Publication #: WW 02833
Reference #: ISBN 1-58846-214-5
PDF: Bullet-rpg
Price: $9.58

Bitter Crusade is a chronicle for Vampire: The Dark Ages that concludes the story arc that began in Constantinople by Night. The chronicle follows the Fourth Crusade (and the Cainites' Bitter Crusade with it) that travels from Venice to Constantinople, precipitating the decimation of the Cainites of the latter and heralding the end of the Long Night.


From the White Wolf catalog:

Warriors of Christ
Pope Innocent has called for a Fourth Crusade against the Saracen, and knights from across Europe gather to respond. Cainites and mortals alike taint the enterprise with their own ambitions. In Venice, Cainites gather to decide on the crusade's course, only to watch it spiral out of control and head toward Constantinople and its powerful masters. Blood calls to blood, and the flames of mortal hatred burn brightly.
Monsters of the Faith
Bitter Crusade is a chronicle detailing the Fourth Crusade, the latest Christian adventure toward the Holy Land. Over the course of three stories, set in Venice, Zara (on the Dalmatian coast) and Constantinople itself, it shows how mortal and immortal agendas conspire to turn a holy war into a mockery and set Christian against Christian. In the fires that end it all, the Long Night itself comes to an end.
Bitter Crusade includes:
  • A way to bring your Dark Ages game forward from 1197 to 1204;
  • Details on Venice and Constantinople, updating previous material;
  • The chance to put your players' coterie center stage for the transformation of the Dark Ages setting.

Introduction: Innocence and Folly

Chapter One: Venetian Nights

Chapter Two: Fiendish Winter

Chapter Three: Dying Embers

Chapter Four: Dramatic Personae

Appendix: Come to Dust

Background Information

Memorable Quotes


Followers of Set


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