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*[[Heinrich Himmler]] - Former Gestapo leader who is now an ''[[antitribu]]'' [[Tremere (VTM)|Tremere]]. |
*[[Heinrich Himmler]] - Former Gestapo leader who is now an ''[[antitribu]]'' [[Tremere (VTM)|Tremere]]. |
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*[[Rasputin]] - Nosferatu who claims to be ''the'' Rasputin. |
*[[Rasputin]] - Nosferatu who claims to be ''the'' Rasputin. |
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− | *[[Brothers Grimm]] - Creatures of unknown origin who appeared around the time of death of the real Brothers Grimm, and now make trouble for the kindred of Berlin. Most speculation pins them as [[Fae ( |
+ | *[[Brothers Grimm]] - Creatures of unknown origin who appeared around the time of death of the real Brothers Grimm, and now make trouble for the kindred of Berlin. Most speculation pins them as [[Fae (cWOD)|changelings]] or [[Awakened (MTAs)|mages]]. |
==References== |
==References== |
Revision as of 02:18, 22 October 2011
Authors: | James A. Moore |
Consultants: | Ingeborg Keller Moore, Franziska Valena Holz |
Developer: | Andrew Greenberg |
Editor: | Greg Rucka |
Art Director: | Richard Thomas |
Layout & Typesetting: | Sam Chupp |
Art: | Josh Timbrook, Ken Meyer, Jr., E. Allen Smith, Larry Schnelli, John Bridges |
Front Cover Art: | George Pratt |
Back Cover Art: | Michelle Prahler |
Publisher: | White Wolf Publishing, Inc. |
Imprint: | White Wolf Game Studio |
Published: | 1993 |
Pages: | 127 |
Year: | 1993 |
Publication #: | WW02214 |
Reference #: | ISBN 1-56504-075-9 |
Price: | $15.00 |
Berlin by Night is a supplement for Vampire: The Masquerade about the city of Berlin and the two factions of Kindred who ruled over each half following World War II and are now warring over it anew since the fall of the Wall.
Summary
From the White Wolf catalog:
- Divided We Fall...
- What do the Kindred fear more than the prince of a city? When a city has two princes...and they're at war. Then, every battle takes on new meaning. Every argument has a sinister purpose. Every decision risks offending one of the mighty rulers. Every decision may be the last, fatal one.
- United We Die!
- Such is Berlin. Ages-old capital of the German Empire. Center of the Third Reich. Battleground between East and West, torn by their globe-spanning war. Now the Soviet Brujah who once ruled East Berlin have disappeared, and the magical barriers between the two sides have fallen. The time of reunification is here. The time of destruction is at hand.
Book One: Berlin by Night
Chapter One: Introduction
An introduction to the city of Berlin and its role in Vampire, along with media references and maps.
Chapter Two: History
The long and sordid history of Berlin, including its growth and prosperity under long-standing Prince Gustav Breidenstein, the role of Gustav's childe Wilhelm Wahlburg in dipolmatic politics during the 1800's, Wilhelm's silent coup after World War I, and the splitting of the city (and its rule) following World War II.
Chapter Three: Geography
A detailed description of the city of Berlin and a breakdown of the Eastern and Western District claims of Gustav and Wilhelm, as well as information on important landmarks and other areas of importance to kindred and mortal alike.
Chapter Four: The Kindred
Details on the major political and social Cainites of Berlin, from Gustav and Wilhelm's underlings to those that would rather see both of them gone.
Chapter Five: Coteries
A breakdown of the various factions in Berlin, and how each kindred fits into the scheming and power plays.
Book Two: The Ascension of Caine
A Berlin-based campaign revolving around Caine, Gehenna, and all other manner of dark and disturbing things.
Chapter One: Nightmares in the Daylight Hours
The players have nightmares involving a common sinister figure beckoning them forth.
Chapter Two: Outsiders
Arriving in Berlin, the players meet the Princes of Berlin, a troupe of wandering Ravnos, and...Caine?
Chapter Three: When Gods Are Angered
Meeting at the Kaiser Wilhelm Memorial Church, the kindred of Berlin are subjected to a harsh sermon by Caine and an offer to follow him and his ways.
Chapter Four: Changes
More kindred, neonate and elder alike, are appearing in Berlin, hoping to catch a glimpse of Caine. A second meeting results in some doubt as to if the kindred claiming to be Caine is really him.
Chapter Five: Lessons in the Dark
Following "Caine" leads to the Egyptian museum, a Setite trap, and Nefertiti, who plans on using the fake Caine to create chaos and clear a path for Set to return. The other kindred are not happy to have been tricked, however...
Chapter Six: Revelations
The impending war is Berlin is resolved, for better or for worse.
Background Information
Some of the information in the book was later revised by Charnel Houses of Europe: The Shoah.
Memorable Quotes
Characters
- Gustav Breidenstein - Ventrue who formerly ruled over all of Berlin as Prince, and now only holds sway over the eastern sector.
- Wilhelm Wahlburg - Ventrue and childe of Gustav, who undermined his sire's influence and eventually took over the western half of Berlin as Prince.
- Ellison - Nosferatu advisor to both Princes, who holds more power than he or they may realize.
- Hermann Göring - Former second-in-command of the Nazi party, and now reluctant head of the Malkavians in Berlin.
- Heinrich Himmler - Former Gestapo leader who is now an antitribu Tremere.
- Rasputin - Nosferatu who claims to be the Rasputin.
- Brothers Grimm - Creatures of unknown origin who appeared around the time of death of the real Brothers Grimm, and now make trouble for the kindred of Berlin. Most speculation pins them as changelings or mages.
References
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Next book: The Anarch Cookbook |