This potent Discipline grants Vampire superlative sensory capabilities. At the lowest levels, it sharpens a Kindred's mundane senses. As Kindred with this gift grow in age and power, entirely new avenues of insight open up before said Kindred. Ultimately, this is the Discipline of gleaning information, whether that data comes from sights and smells, from auras and patterns of energy or directly from the mind of another creature. In addition, Auspex can be used to pierce the veil of powers that cloud, dissemble and deceive. Indeed, precious little can be kept secret from a true master of Auspex. It is the signature Discipline of clan Mekhet.[1]
Powers[]
First Edition[]
- Heightened Senses: Double the range/clarity of senses (touch, sight, hearing, smell and/or taste).[1]
- Aura Perception: Perceive and scrutinize the psychic auras that surround all sentient creatures.[2]
- The Spirit's Touch: Pick up psychic impressions from objects or glimpse the past of another.[3]
- Telepathy: Project consciousness into a nearby individual’s mind.[4]
- Twilight Projection: Project perceptions out of your physical body, traveling the material world like a spectre.[5]
Alternate Powers:[]
Some levels of a discipline allow you to pick alternate powers, these are mutually exclusive with powers at the same level. They must be chosen when purchasing the power and the others cannot be subsequently purchased.
- Dead End: Playback: Psychically read flash or optical data storage.[6]
- The Feather's Flight: Track the path of an individual's aura and objects they have touched.[7]
Second Edition[]
As of Vampire the Requiem Second Edition, powers of Auspex were refined and reorganized.[8]
- Beast's Hackles: Allows you to sense sources of danger and weakness.
- Uncanny Perception: Reveals the secrets of a single victim.
- The Spirit's Touch: Lifts psychic impressions from an object or place.
- Lay Open the Mind: Allows you to enter the thoughts of another, sifting through them or inserting your own.
- Twilight Projection: Project consciousness as a “ghost body.” Except not actually a ghost, because there’s no spiritual substance to it.
References[]
- ↑ 1.0 1.1 VTR: Vampire: The Requiem Rulebook, p. 119
- ↑ VTR: Vampire: The Requiem Rulebook, p. 120
- ↑ VTR: Vampire: The Requiem Rulebook, p. 121
- ↑ VTR: Vampire: The Requiem Rulebook, p. 122
- ↑ VTR: Vampire: The Requiem Rulebook, p. 123
- ↑ VTR: New Wave Requiem, p. 29
- ↑ WOD: Shadows of Mexico, p. 94
- ↑ http://theonyxpath.com/seeing-in-the-dark/