Art by Christopher Shy
Patriarch of Clan Giovanni
Augustus Giovanni is either the luckiest or unluckiest Antediluvian ever. He diablerized Cappadocius in 1444 CE, and out of his contemporary usurper-diablerists (Gratiano, Tremere, Lugoj, and himself), he may be the only one who truly succeeded. He has built clan Giovanni from a specialized sub-branch of the Cappadocians into the new Clan of Death. He is wealthy beyond conception, his clan is amazingly well-organized, and he stands an odds-on chance of destroying the world.
He is, however, a weakling by his generation's standards because of his comparative youth and his failure to absorb Cappadocius' soul. The neonates of his clan often refer to him as "Uncle Augie" and treat him as little better than a myth. After the failure of the Giovanni master plan to obliterate the Shroud the long-term plans of Augustus and his clan have been cast into ruin.
Final Nights Edit
During Gehenna he is slaughtered easily by (depending on the scenario) the millennia-older and far more powerful real Antediluvians, their methuselah servants, or even a coterie of younger vampires. In the end, Augustus' greed and ruthless desire for power comes to nothing in the face of those to whose power he was foolish enough to pretend.
Circa 1444 CEEdit
These traits are accurate before Augustus commits diablere upon Cappadocius, therefore his generation appears as fourth instead of third and his clan is still Cappadocian.
|Embrace: 1005 CE|
|Apparent Age: Around 60|
|Physical: Strength 6, Dexterity 5, Stamina 6|
|Social: Charisma 5, Manipulation 7, Appearance 4|
|Mental: Perception 6, Intelligence 8, Wits 6|
|Talents: Alertness 4, Brawl 4, Dodge 3, Intimidation 7, Leadership 8, Streetwise 4, Subterfuge 6|
|Skills: Etiquette 8, Melee 4, Performance (Music) 2, Ride 4, Security 2, Stealth 3|
|Knowledges: Law 6, Linguistics 5, Occult 9, Politics 6|
|Disciplines: Auspex 5, Celerity 3, Dominate 6, Fortitude 3, Necromancy 9, Obfuscate 3, Potence 6, Presence 5, Thaumaturgy 3|
|Thaumaturgical Paths: Movement of the Mind 3, Path of Blood 3, Lure of Flames 2|
|Necromantic Paths: Sepulchre Path 5|
|Backgrounds: Allies 6, Contacts 7, Elder Status 5, Herd 8, Influence 7, Military Force 6, Resources 8, Retainers 9|
|Virtues: Conscience 1, Self-Control 5, Courage 4|
|Morality: Humanity 2|