Ascension - book
Authors: Bill Bridges, Brian Campbell, Stephen Michael DiPesa, Conrad Hubbard, Sam Inabinet, Kathleen Ryan, Malcolm Sheppard
World of Darkness created by: Mark Rein•Hagen
Storyteller Game System designed by: Mark Rein•Hagen
Development: Bill Bridges
Editing: Carl Bowen
Art Direction: Aileen E. Miles
Interior Art: Langdon Foss, Michael Gaydos, Jeff Laubenstein, Larry MacDougall, Jean-Sebastien Rossbach, Alex Sheikman, Drew Tucker
Cover Art: Christopher Shy
Layout, Typesetting, and Cover Design: Aileen E. Miles
Publisher: White Wolf Publishing, Inc.
Imprint: White Wolf Game Studio
Published: March 1, 2004
Pages: 224
Publication #: WW 04999
Reference #: ISBN 1-58846-417-2
Online: Bullet-rpg Bullet-nip
Price: Print: $29.99
PDF: $17.99

Ascension is the sourcebook on Armageddon, the Time of Judgment for Mage: The Ascension.


From the White Wolf catalog:

The Tenth Sphere Revealed
Long have mages sought the elusive Tenth Sphere of Creation. Each Tradition has its own theories about the nature of this ultimate metaphysical truth. To some, it is Unity. To others, Power. Many Masters have battled one another in pursuit of this awesome secret, destroying enemies and friends alike to attain an unproven ideal. To no avail, for the secret has remained hidden... until now.
Prepare for Final Judgment
The omens are unmistakable, the signs are clear. The Tenth Sphere of Telos, the moment between the soul's Entropic death and Primal union, is active. The Day of Judgment is at hand. As the gods tally each soul's due, mages struggle against their rivals to tip the scales of Karma in their favor, unleashing awesome powers, heedless of Paradox. Will their final battle bring the Ascension... or Oblivion?



Written by Kathleen Ryan.

Introduction: The Trumpet's ClarionEdit

Written by Bill Bridges.

Chapter One: Sign of the TimesEdit

Written by Brian Campbell.

Chapter Two: JudgmentEdit

Written by Malcolm Sheppard.

Chapter Three: The Revolution Will Be TelevisedEdit

Written by Brian Campbell.

Chapter Four: The Earth Will ShakeEdit

Written by Sam Inabinet.

Chapter Five: A Whimper, Not a BangEdit

Written by Conrad Hubbard.

Chapter Six: Hell on EarthEdit

Written by Stephen Michael DiPesa.

Chapter Seven: Designing AscensionEdit

Written by Malcolm Sheppard.

Epilogue: Glory DaysEdit

Written by Bill Bridges.

Background InformationEdit

When Ascension was released, the Mage game line was about 3847 days old (assuming Mage was released the first day of Gen Con 1993). Ascension itself reached that age on September 12, 2014.

Memorable QuotesEdit




Alder Bole, Anakim (MTAs), Avatar Shard, Hive Realm, Ixoi, Panopticon (MTAs), Ragnarök Command, Tenth Sphere, World Advisory Council

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MTAs: Tradition Book: Virtual Adepts Bullet-pdf
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Mage: The Ascension books
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MTAs: Judgment Day Bullet-fiction
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