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Arlan "The Smiler" Nattick is a Marauder Mage.

Overview[]

Unlike many Marauders, Nattick willingly talks with Tradition mages about the origins of his astonishing magick. However, "origins" (plural) is the word, because he always offers a different story. He has claimed to be a product of Progenitor breeding programs, a victim of Euthanatos tortures, a self-taught Orphan, a Sleeper Diabolist, a living Paradox spirit and so on. None of these accounts is remotely credible, and Nattick offers them all in a tone of terminal boredom. Attempts to reconcile the inconsistencies enrage him - or seem to - and in most cases he attacks.

The only verifiable truths about Arlan Nattick are these: He has displayed exhaustive knowledge of all Traditions, Technocratic Conventions and many Mad Ones and Nephandi. He has demonstrated powerful magick, including restoration of the dead to full life, and appears to derive intense physical pleasure from using it. However, his power at other times seems hardly to exceed Disciple rank. Nattick has occasionally fought for certain causes, such as environmentalism in Malaysia and human rights in rural China. In each case, he eventually switched sides, apparently out of boredom, then caused chaos for both. Nattick has killed at least 12 Tradition mages and single-handedly destroyed a minor Iteration X Central Processing Unit in Johannesburg, South Africa.

Nattick's larger purposes remain unknown. All that clearly identifies him as a Chaos Mage is his unpredictability and his observed immunity to Paradox. He has often taken pains to demonstrate the superiority of his own magick to that of rivals, and having done so, he gloats at length but usually leaves the defeated rival alive. Though given to wild mood swings, Nattick is extremely shrewd, not prone to manipulation and should be treated with the greatest possible caution.

Appearance[]

6,' 150 lbs., apparent age 25. White crewcut, black eyebrows, deep-set black eyes, pale skin, large mouth, with bright red lips. Smooth, oily voice; slim build; manner alternately coy, jovial, hysterical, furious and frenzied. Dresses unpredictably.

Stats[]

Nature: Unknown
Demeanor: Varies drastically
Essence: Dynamic
Attributes: Strength 3, Dexterity 4, Stamina 3, Charisma 4, Manipulation 4, Appearance 3, Perception 5, Intelligence 4, Wits 3
Abilities: Alertness 3, Athletics 2, Awareness 1, Computer 2, Cosmology 4, Culture 4, Expression 2, Intuition 2, Intimidation 2, Linguistics 3, Lore (all?) 4, Occult 5, Science 3, Subterfuge 2
Backgrounds: Avatar 4, Library 4 Spheres: Life 5, Matter 5, all others 4 (usually): sometimes Mind 0 and all others 2
Arete: 5
Willpower: 10 (usually); sometimes 3
Quintessence: 8

References[]