The Animalism Discipline allows the Kindred to use his Beast to associate with animals, including communicating with and summoning animals, and even cowing the bestial nature of other Kindred.[1]
The Gangrel and Ventrue clans have an affinity for Animalism, as do most bloodlines stemming from them.
Powers[]
First Edition[]
Second Edition[]
As of Vampire the Requiem Second Edition, powers of Animalism were refined and reorganized.[2]
- Feral Whispers: You can communicate with and control animals, individually or in groups.
- Raise the Familiar: You raise a beast from the dead as a servant.
- Summon the Hunt: You summon predators and scavengers from the surrounding area.
- Feral Infection: By pushing your predatory aura outwards, you inflict the ravings of the Beast on others.
- Lord of the Land: You mark your territory in a ring of blood, claiming the land as your own and holding power over all who enter.