Alicia Rides-the-Aether is a Homid Nuwisha.
History[]
Alicia Rides-the-Aether made a name for herself as a youth under the name Tricks-the-Foolish. At the time she followed Raven, and thought it a fine and clever idea to teach werewolves the error of their ways via practical jokes and pranks of all sorts. While a fun time was had by all (well...), she found as she matured that taunting creatures filled with Rage wasn't the most productive way to spend her time. It was, in fact, beginning to seem rather childish. So, after some thought, she shifted her priorities around and took to following Ptah, the Opener of Ways and Creator of the Universe (she's not so sure about that last part, but one doesn't argue with Incarnae). She learned the Rite of Dansing, changed her name to Rides-the-Aether, and soon after joined her kind in battling the Wyrm in the Umbra.
When Alicia learned of the extent of the Weaver's influence in the spiritual realm, she know it would be a crucial battleground during the Final Battle of the Apocalypse. She has thus taken steps to prepare the way for the Garou, hoping that they have the presence of mind to recognize the need for the Fera during the Final Days. If they do, she'll take them wherever they want to go. All they need to do is ask.
Image[]
Alicia is an attractive Navajo woman who appears to be in her late twenties (she is actually much, much older than that). She dresses in traditional-yet-functional attire, and doesn't pay much attention to modern conventions of human fashion or beauty. In Manabozho form she is sleek and graceful, seemingly equal parts cat and wolf. Her Latrani form is that of a healthy coyote, albeit one with unusually sure footing.
Stats[]
Breed: Homid
Physical: Strength 2 (3/4/4/2), Dexterity 5 (6/8/8/8), Stamina 3 (5/6/6/6)
Social: Charisma 5, Manipulation 3 (2/1/0/0), Appearance 4 (4/0/4/4)
Mental: Perception 4, Intelligence 3, Wits 5
Talents: Alertness 3, Athletics 3, Expression 5, Primal-Urge 3, Subterfuge 5
Skills: Etiquette 3, Performance 5, Stealth 4, Survival 3
Knowledges: Enigmas 4, Investigation 4, Linguistics 3, Medicine 4, Occult 3, Rituals 5
Backgrounds: Rites 5
Gifts: Open Seal, Rabbit Run, Scent of Running Water, Song of Kokopelli, Spirit Speech, Xochipolli's Touch, Blissful Ignorance, Camouflage, Twisting Tongues, Umbral Map, Dance of Abandon, Gift of Laughter, Push, Shadow Walk, Umbral Sight, Umbral Howl, Disappearing Act, Happy Thoughts, Locked Door, Ghost Dance, Umbral Gateway, Umbral Target
Totem: Ptah
Gnosis: 10; Willpower: 7
Rank: 5
Rites: Any she needs.
Merits and Flaws: Umbral Affinity (3)
References[]
- WTA: Apocalypse, p. 201-202