An Aladlammu is a bygone creature of Mesopotamia.
Overview[]
A winged bull with a human head, the Aladlammu is a benevolent guardian creature. It is sometimes depicted on old pottery; tales relate that the Aladlammu was intelligent and wise. Aladlammu are often associated with the guardianship of sacred knowledge, not with simple treasures. Such a creature might defend old magical texts and could even work in the company of a virtuous wizard. Aladlammu might also trade magical knowledge with a curious and nonthreatening mage. Though such a creature hardly makes for a consistent mentor, it could offer a few jewels of advice.
It is possible that the demonic traffic of Babylon drove the Aladlammu away; perhaps in some far reaches of the Mesopotamian deserts, a few still guard the knowledge of virtuous magic, awaiting for a mage untainted by the Infernal practices that flourished in the first cities.
Character Sheet[]
Strength 6, Dexterity 4, Stamina 6
Willpower: 9
Health Levels: OK, OK, OK, -1, -1, -1, -3, -3, -3, -5, Incapacitated
Attack: Trample for 6 dice
Abilities: Alertness 5, Athletics 3, Awareness 5, Brawl 3, Cosmology 6, Dodge 3, Enigmas 6, Linguistics 5
Quintessence: 10
Resonance: (Static) Protective 3
Trivia[]
- Aladlammu is based on the mythical Lamassu.
References[]
- MTAs: Dead Magic, p. 58