|Authors:||Carl Bowen, Richard Dakan, Kyle Olson|
|Additional Material by:||John Chambers|
|Art Director:||Rich Thomas|
|Artists:||Mike Danze, Talon Dunning, Steve Ellis, Langdon Foss|
|Cover Artist:||Michael Gaydos|
|Cover Design:||Brian Glass|
|Layout, Typesetting and Design:||Brian Glass|
|Publisher:||White Wolf Publishing, Inc.|
|Imprint:||White Wolf Game Studio|
|Published:||June 12, 2000|
|Publication #:||WW 08521|
From the White Wolf catalog:
- Ever get the feeling that you're being watched?
- Nothing is quite what it seems, and even seeming "good guys" can have ulterior motives. When all is said and done, who really watches over things? The Directive does. The Directive is an intelligence organization unlike any seen before. Its agents see things, they hear things and they know things that they shouldn't. There is nothing more dangerous.
- Maybe you should.
- This book includes everything you wanted to know about the Directive. Where it came from, the tools and techniques it uses to gather intelligence on suspicious novas, what it does and who gets invited to work for it. Are you subtle enough to work for the Directive?
- Although this book came out two months before Aberrant Worldwide: Phase I, it was the first book to extend the timeline to 2010. It even references Worldwide I's fight between Caestus Pax and Divis Mal.
| Previous book:|
Aberrant: Fear and Loathing
| Game Books|
| Next book:|
Aberrant Worldwide: Phase I
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