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1700s
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Chronicles of Darkness: 1700s

World of Darkness: 1700s

Trinity Universe: 1700s

The eighteenth century in the World of Darkness.


Events[]

  • Jasper Covington of the Children of Gaia acts as impresario and chief marketer for the Age of Enlightenment, which in turn creates democratic governments and freedom movements.[1]

Early 1700s[]

  • Ishaq Balsara, later Primus of the Order of Hermes, is born the only child of a British mother and Persian father in Cairo.[26]

Mid-1700s[]

Late 1700s[]

  • German founded Canadian town Lunenburg starts to become prominent. Get of Fenris settle in it.[29]
  • Fianna begin to immigrate to Nova Scotia.[29]
  • The Order of Hermes enchants a pool of natural spring water in Concordia's Entropy Ward with strong Forces magic, allowing anyone to walk across it as though it were solid. It comes to be called the Miracle Pool.[30]
  • The oldest financial transactions from Balador Pleasuredome date to this time, although the Realm is far older.[31]
  • Australia begins to see use as a British prison.[32]
  • The Artificers begin tinkering with analog computing machines.[33]
  • Ishaq Balsara disappears from the Order of Hermes, returning home to care for his parents. Once they die, he begins to call himself ibn-Thoth and returns to the Order.[34]
  • Magister Hermann Straussen grows old.[35]


References[]

  1. WTA: Children of Gaia Tribebook, p. 67-68
  2. MTAs: Mage Storytellers Companion, p. 24
  3. MTAs: Dragons of the East, p. 26
  4. MTAs: Tradition Book: Hollow Ones, p. 21
  5. MTAs: Book of Chantries, p. 96
  6. MTAs: Technocracy: Iteration X, p. 22
  7. MTAs: Halls of the Arcanum, p. 93
  8. MTAs: Horizon: Stronghold of Hope, p. 26
  9. MTAs: Euthanatos Tradition Book, p. 37
  10. MTAs: Order of Hermes Tradition Book, p. 31 Buy it from DriveThruRPG!
  11. MTAs: Order of Hermes Tradition Book, p. 66 Buy it from DriveThruRPG!
  12. MTAs: World of Darkness: Sorcerer, p. 49
  13. MTAs: Sorcerer Revised, p. 38
  14. MTAs: Guide to the Technocracy, p. 65
  15. MTAs: Guide to the Technocracy, p. 110
  16. MTAs: Mage: The Ascension Revised Edition, p. 58
  17. MTAs: Dragons of the East, p. 74
  18. MTAs: The Spirit Ways, p. 49
  19. MTAs: Guide to the Traditions, p. 105
  20. MTAs: Guide to the Traditions, p. 125
  21. MTAs: Dead Magic II: Secrets and Survivors, p. 18
  22. MTAs: Tradition Book: Order of Hermes, p. 34
  23. MTAs: Forged by Dragon's Fire, p. 71
  24. WTA: Rage Across New York, p. 44
  25. WTA: Rage Across New York, p. 52
  26. MTAs: Tradition Book: Order of Hermes, p. 73
  27. MTAs: Convention Book: N.W.O., p. 51
  28. MTAs: Convention Book: N.W.O., p. 52
  29. 29.0 29.1 WTA: A World of Rage Buy it from DriveThruRPG! Now in Print!
  30. MTAs: Horizon: Stronghold of Hope, p. 68
  31. MTAs: Beyond the Barriers: The Book of Worlds, p. 107
  32. MTAs: The Spirit Ways, p. 48
  33. MTAs: Convention Book: Iteration X, p. 21
  34. MTAs: Tradition Book: Order of Hermes, p. 74
  35. MTAs: Tradition Book: Order of Hermes, p. 79


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