Beast (CTL)



Beasts are Changelings whose Seeming is connected to the animal world. They come in many shapes and sizes, and may be tied to a particular type of animal, an animalistic concept, or even an animal that never existed in the real world.

Background
Beasts were all used by their Keepers as animals in one form or another, and they all bear at least some bestial features. Many were innocents, lured into the Hedge by the tempting excitement of the wild, but regardless they felt the pull and power of raw instinct and sensation.

Nature
Beasts are blessed with a wild nature that gives them an affinity with animals and a raw, bestial attractiveness that they may use to gain favour with humans. This same animalism is also their curse, however; their ties to instinct and the simpler thoughts of the animal world make it hard for them apply themselves to cerebral tasks unless they have had training in a specific area, and they are rarely able to access human levels of mental insight.

Kiths

 * Broadback - beasts of burden and stamina. Blessing: Stoic Forbearance.
 * Hunterheart - predators and hunters. Blessing: Tooth and Claw.
 * Runnerswift - creatures built for speed. Blessing: Runs Like the Wind.
 * Skitterskulk - creepy-crawlies, spiders and insects. Blessing: Impossible Counterpoise.
 * Steepscrambler - climbers and tree-dwellers. Blessing: Gifted Climber.
 * Swimmerskin - aquatic beasts of all kinds. Blessing: Natural Swimmer.
 * Venombite - poisonous creatures, from snakes to scorpions. Blessing: Poisonous Bite.
 * Windwing - flying beasts. Blessing: Gift of the Sky.