Laws of Ascension Companion

Laws of Ascension Companion is a sourcebook for Classic Mind's Eye Theatre. It provides additional material for live-age Mage: The Ascension games in conjunction with 2001's Laws of Ascension.

Summary
From the White Wolf catalog:


 * Traditions and Technocrats
 * How does the Technocratic Union function? What special talents and procedures do its operatives study? Who are the Disparates? Why is their magic apart from the Tradition Council? Marauders and Nephandi, Technocrats and Traditionalists, Disparate mages and the magical beings they encounter: the magical world's more than just the sum of the Council of Nine.
 * Madmen and Malfeasance
 * Here you'll find supplemental material for Mind's Eye Theatre's Laws of Ascension, covering such topics as creating Technocracy characters and chronicles, traveling the Umbral byways, fighting the wiles of mythic creatures and dealing with the lost Disparate magical orders. Plus, a ton of new rotes and some additional rule options to expand the potential of live-action Mage ® games.