Waterborn

Waterborn

— Changelings  who  are  imbued  with  the  nature  of  the  waters,  soft  and  brutal,  gentle  and  mighty:  undines and  nymphs,  man-eating  river demons,  water  babies,  ladies  of the  lake. Their blessing  is

The Gift  of  Water: the player  can spend one point of Glamour to allow the changeling to breathe underwater and swim at a terrific rate (equal to  twice the character’s Speed  rating) for the rest of the scene. The catch is that the changeling cannot leave the water or breathe air until the power wears off or until  he  spends another Glamour point to cancel the blessing. The changeling has to hold his breath if he sticks his head out of the water (see the World of Darkness Rulebook)

If the changeling is made to leave the water completely before the scene is over, he begins to drown, automatically taking one point of lethal damage each turn until he is either returned to the water or he dies.