Dread Power

Dread Powers are the unique powers and abilities possessed by horrors (monsters and other supernatural beings) in the Chronicles of Darkness. First introduced in Hunter: The Vigil, they were integrated into the Storytelling System's core rules in the Chronicles of Darkness: Revised Storytelling System Rulebook.

Dread Powers are kept somewhat generic in textual flavor when compared to other traits, as they are meant to be used to provide a framework for the Storyteller when designing antagonists and other unique and/or monstrous storyteller characters. Normally, traits would be more specifically defined so that they could be (at least theoretically) usable by the player characters or their allies.

In Hunter: The Vigil, Dread Powers are assigned a dot-based rating, not unlike most supernatural beings' powers. In the Revised Chronicles of Darkness rulebook, Dread Powers follow the framework of Merits: most Dread Powers are binary, where a Horror either does or does not have any given Dread Power, although a few are given variable dot ratings (not always from one to five dots).