Soul (MTR)

In ancient Egypt, the essence of a human was divided into nine parts that define a human being. The Spell of Life draws on this ideal by joining the parts together in such a fashion that they do not separate after death.

The original, flawed Spell of Life put the mortal body under enormous stress, resulting in grotesque half-living creatures that resembled zombies more than champions of virtue. The new, reformed Spell uses a mortal who had a particular weak soul part and replaces it with a spirit shard, a tem-akh.

Parts of Being

 * Khat, the Physical Body, was often preserved to allow a smooth resurrection


 * Ba, the part of the soul that ventures into the Underworld, akin to a Wraith; aspected to the Khri-Habi


 * Ka, the part fo the soul that remains close to the body and guards it from desecration; aspected to the Kher-minu


 * Ab, the Physical Heart, the seat of consciousness


 * Khu, the physical and mystical representation of a being, akin to an Aura, that ties the spiritual and material parts together; aspected to the Sakhmu


 * Ren, the True Name, a vital part of existence and the soul, a "brief" summary of what the person is


 * Khaibit, the Shadow, which represent the darker urges and emotions of the soul, akin to the Shadow; aspected to the Sefekhi


 * Sahu, the indestructible part of the soul that will dwell in the fields of A'aru, akin to the Eidolon; aspected to the Mesektet

Between this parts flows Sekhem, the force of life itself that binds the other soul-parts together. Each modern Amenti Dynasties is aspected to one of the soul parts, except for the Ab (as they all share a heart), the Khat (as they all possess a body) and the Ren (for a True Name is something highly individual).