Get of Fenris Tribebook

The Get of Fenris Tribebook is the first tribebook regarding the Get of Fenris.

Summary

 * This fifth tribebook tells the story of the Get of Fenris: their Nordic heritage, legends and society as told by a Get Skald. The book includes a Legends of Garou comic book; the fierce history and harsh culture of the Get of Fenris; Nordic mythology and how it fits into the world of the Werewolf; the Get of Fenris from around the world and the battles they fight; new gifts, rites, and fetishes; five ready-to-play templates; and the most famous Get of Fenris and their legends.

Chapter One: Dreyrugr Spor (Bloody Pawprints)
The history of the Get of Fenris

Chapter Two: Krieg Lagern (War Camps)
The culture of the Get of Fenris

Chapter Three: Eine Welt fur Nehman (A World of the Taking)
The Get of Fenris Around the World

Appendix One: Seidar (Powers)
New Gifts, rites, fetishes and totems.

Appendix Two: Jung Fenrir (Young Fenrir
Five ready-made characters.

Appendix Three: Hamarar Fenrar (The Hammers of Fenris)
Famous get of Fenris of the past and present.

Characters

 * Brynhild-Blood-Avenger
 * Stone-Fist-Thungerhowl
 * Krieger-Silver-Mane-Tears-At-The-Heart-Of-The-Wyrm
 * Gere-Hunts-The-Hunters
 * Tor-Brundvandt-Scab-Slasher
 * Lars-Vandergot-Wyrm-Crusher