New York City (cWOD)

New York City has been the setting of many major incidents and the home of several major factions in the old World of Darkness. Below is a summary of the ways New York City was involved in each of the game lines.

Werewolf: The Apocalypse
New York was home to the Sept of the Green, a large collection of Garou who met and lived in Central Park.

Wraith: The Oblivion
Because of the frequent deaths that occur in large cities, the New York City Necropolis was one of the more sizable in the Shadowlands. It was affiliated with Stygia.

Orpheus
While most of the Shadowlands were destroyed in the Sixth Great Maelstrom, New York suffered an unusual fate. The Maelstrom, for some reason, formed a whirlwind directly over the city. It folded in on itself, and many of the spirits of the New York City Necropolis were actually merged with the materials of the city, essentially becoming part of the Necropolis' fabric. Unable to harvest the fused spirits, the Spectres never managed to hold power over the city. It remains the only known Necropolis to survive the Maelstrom.

It is now ruled over by a minor Malfean, Vidod the Monger, who makes his home in the ghostly echo of Grand Central Station. The Empire State Building also survived, and serves as the focus around which the Jumble, the remains of the New York Necropolis, slowly revolve; a fierce stormwind, the Palisade, protects it from outsiders. The only way to safely enter the Necropolis and the Jumble is to travel over the Brooklyn Bridge, unaffected by the Palisade winds. Also of note are the towers of the World Trade Center, visible in the distance through the Palisade, with each tower caught forever in the first moments of its collapse. Both the World Trade Center and the Empire State Building are homes to strange phenomenon that no spirit, mortal, or Malfean has encountered before.


 * Orpheus: End Game, p. 131-137