Discipline (KOTE)

Kuei-jin disciplines are based on elemental forces corresponding to supernatural virtues in the Kuei-jin's body. While Kindred disciplines are only disciplines by name aspiring to use master their vampiric nature through raw power, Kuei-jin disciplines are truly based on ethical and philosophic capacity.

Kuei-jin disciplines cannot be though outside the Kuei-jin race and are dependent on their many specialized pools of different chi energies.

It can be compared to Dungeons & Dragons where you prepare different spells. Here you prepare different pools of energiers to use different powers.

Kuei-jin disciplines have a more strict and sophiscated style than the simple powerlists of Vampire and combine the best of wherewolf and mage.

Kuei-jin disciplines are free thinking and open ended. They and can often be combined like mage spheres to achieve nearly any effect while vampire's disciplines are rigid and static power list.

By measuring the entire world after the vitues Kuei-jin can truly affect mortals and the surrounding permanently and long sighted. That is why there is no masqurade or humanity in Kindred of East.

Using the best of werewolves, Kuei-jin can only increase their power by increasing their rank in their society which is related on the intellectual philosophic capacity of the player and his character. Sadly this is why the game is so unpopular.