Magic (MTAs)

Magic is the imposition of one's will upon the Tapestry. It takes many forms. Generally speaking, any effect upon by which the supernatural touches on the natural, or by which the natural world is made to do something counter to the known laws of physics, may be called magic. However in practise, this term is generally resolved for mages: other supernaturals have their own terminology for the effects they can produce.

Linear Magic
Linear magic (also "hedge magic") is perhaps the most common form of magic seen in the World of Darkness, as nearly any mortal is capable of learning it. Where dynamic magic (see below) forges new paths (or steamrolls the entire forest), linear magic walks the well-worn paths in the fabric of reality. Great feats can be accomplished, but no true innovation.

While their magic isn't as powerful, linear mages have the advantage of not suffering from Paradox.

Dynamic Magic
Dynamic magic (also "True Magic" or the obsolete "magick") is far more powerful than its linear counterpart. Dynamic mages reshape reality itself and, manipulating the Nine Pillars of Creation, they are theoretically capable of anything. Unfortunately, as payment for their near-infinite capabilities, they're subject to Paradox, a punishment handed down from reality for working against its rules.