White Wolf Magazine 39

White Wolf Magazine #39 was published in November 1993. It was the first issue edited by Ken Cliffe.

Runes
By Ken Cliffe. What the hell is going on?

From the Pack
A few inflammatory missives from irritated readers.

Industry Wired
By Travis Williams. Companies go out on a limb by announcing coming releases.

The White Wolf EAC
By Lyndi McKeeman. Lyndi spells out White Wolf's plans for the environment.

Howling at the Moon
By Travis Williams. Word on blacks in roleplaying.

Out of Character
By James A. Moore. Discussions with some of media's biggest names, earned or not. This time Mark Rein-Hagen is our victim.

The Powers of the Past
By John W. Vogel. There are places a Traveller just doesn't want to go in The New Era.

Night of Rage
By Sam Chupp. There's a new drug on the streets, and Werewolf 's Garou aren't happy. Don't eat the Wyrm.

The Things I'll Do for a Friend
Just what games does Stewart Wieck play, and why is he blushing?

Paradox Flawed (a.k.k., "Oops!")
By Phil Brucato. Errata for Mage. Even game wizards (tm) make mistakes.

Law and Wizards in Fantasy Roleplaying
By Steven S. Long. "By the red tape of legal wizardry, I cast you into the pit of bureaucratic despair!"

Featured Review: Kult
By Denys Bakriges. Just how dark can a game be?

Tools for the Masquerade
By Alara Rogers. Is vampirism a medical condition or a Vampire plot?

Treasures from the Archives
By Ken Rolston. Ever need ship deck plans to stage a game? Ken helps out with some classics.

Artist Spotlight
Featuring Jeff Laubenstein

The Silicon Dungeon
By Jim Trunzo. Better rest now before the Christmas rush.

Capsule Reviews
It's hard to stay topical with these little buggers.

Legacy Rite, Episode 1 of 6
By Bill Bridges. Check out the Werewolf color comic, scripted by the game's developer.

Top Twenty List
What sold big last month?

On the Horizon
Dare we plan next issue?