User blog:LivesByProxy/Vampire: The Vendetta - The Faiths

This is part of my struggle to awaken Vampire from it's long torpor, specifically in the form of a new version of the card game V:TES. I plan on elaborating more on this in the future.

Each vampire, or 'minion', ideally, should have three subtypes: Family. Faith. Faction. in that order. Of course, many cards would reference these subtypes with their effects.

This page is concerning the Faiths - those beliefs and mythologies held by kindred that explains their existance and their purpose. In particular, why they must feed, why they are superhuman and immortal. These are modified versions of the sects, paths, and covanents found in the various WoD editions.

Diabolic
These vampires are those who relish their powers, having no pity or remorse for the kine they hunt, and shunning the idea of a conscience. Many of these vampires believe or assume they are demons or the spawn of demons, or aspire to be demon-like. They are the most sadistic, most evil of the vampires, even preying on their own kind, hoping they can be elevated to god-like power through their heineous actions and fully embracing their dark side.

Inconnu
The inconnu are those who do not know, or care, why they exist or even what they are. To the inconnu, just being is enough. They do not seek to justify their actions, or seek answers to their existence or believe in a higher purpose. Derived from real-world agnostics and athiests, the inconnu also include apostates from the other faiths.