Blood Resonance

Blood Resonance is a system introduced in Vampire: The Masquerade 5th Edition.

Basic Mechanics
Blood Resonance can increase Disciplines. It is also important for Thinblood Alchemy recipes.

Resonance is categorized in 5 Types: Animal, Choleric, Melancholy, Phlegmatic and Sanguine. Which resonance a mortal has is set by his emotional state.

The resonance can be: well balanced, fleeting, intense or acute.


 * Well balanced resonance brings no closer advantages.


 * Fleeting resonance brings no direct advantages, but can be used for Thinblood Alchemy.


 * Intense resonance increases a Discipline corresponding the resonance type.

All effects last until the vampire has her next drink or reaches Hunger 5.
 * Acute resonance has the same effect as intense, but gives the drinker additional bonuses.

Trivia
The resonance types are defined by the medieval humors and the classical elements. (Animal not included)