Laws of the Wild

Laws of the Wilf is the rulebook for the Mind's Eye Theatre version of Werewolf: The Apocalypse. It is described on the cover as "The Apocalypse Second Edition."

Summary

 * From the White Wolf Catalog:


 * Take Back the Night
 * Why should dead people get all the attention when it comes to live action? The Garou have a little problem with that notion. That's why this book contains everything you need to enter the world of Werewolf: The Apocalypse in live action. Leave your dice and pencils behind, because it's time to get Wild with the last best hope this planet has: the Garou. And they're not about to go down quietly.


 * And the Mornings, Afternoons and Evenings!
 * Laws of the Wild is a pocket rule guide to Apoclypse, White Wolf's live-action game of Werewolf: The Apocalypse. Designed to be useful to experienced players and newcomers, this book collects, revises and recreates the world of Werewolf for live-action play in one easy-to-use volume.


 * It's Not A Set of Rules.
 * It's the Laws.
 * Obey.