Marionette

With the activation of this Manifestation, the Sin-Eater gains the frightening power to reach out with her plasm to seize control of objects, animals, and even people. To those with the sight to see it, the Sin-Eater reaches out with her hand, and invisible tendrils of plasm reach out to the object of her desire, ensnaring it (or him) and compelling obedience.

Samples
-The Sin-Eater assembles a tiny homunculus from the spiritual remnants of a living being. To this end, they create a homunculus egg out of the element associated with their Key (ash from a cremated human for Pyre-Flame, the last breath of dying man for Cold Wind, earth from a fresh grave for Grave Dirt and water from the lungs of a drowned for Tear Stained). As long as the Manifestation is active and the Sin-Eater is in the possession of the Egg, he will be able to completely control his creation. The higher the rating of this Manifestation, the more powerful the Homunculus becomes.
 * The Elemental Keys
 * Phantasmal

• The Sin-eater can project a reflection of his geist

•• The projection becomes more capable

••• The projection may gain flight ability

•••• The Sin-Eater geist projection gains weaponry

••••• The Sin-Eater’s projection is further augmented


 * Industrial

• The Sin-Eater can manipulate a device within his range via telekinesis

••.The Sin-Eater can manipulate bigger devices

••• The Sin-Eater can exert his will to force a device to behave against its nature

•••• The Sin-Eater can compel even the most complex mechanisms

••••• The Sin-Eater can force any electrical device to explode


 * Primeval

• The Sin-Eater can gain control over single animal within sight range

•• The Sin-Eater can compel two smaller animals or a greater animal

••• The Sin-Eater gains the ability to infuse plants with his plasm to control them

•••• The Sin-Eater can control a large number of animals

••••• The Sin-Eater can infuse an animal with his plasm to make it his obedient familiar as long as the enhancement lasts


 * Passion

• The Sin-Eater can create an emotional link between himself and a person, gaining knowledge over the persons character in the process

•• The Sin-Eater can use his insights to create an emotional response according to his own wishes

••• The Sin-Eater may choose to associate the emotion she inflicts with a particular person or object.

•••• The previous effects last longer

••••• The Sin-Eater can force emotions with such intensity into a target that they cause a derangement


 * Stigmata

• The Sin-Eater can weaken a ghost, making it easier to sway them to his course

•• The Sin-Eater can make himself into an anchor, forcing a ghost to follow him around

••• The Sin-Eater can compel any ghost he has bound to himself into his services

•••• The Sin-Eater can use the his influence over his ghost to force it to inhibit a mortal body

••••• The Sin-Eaters power allow the ghost to use its numina while possessing a body


 * Stillness

• The Sin-Eater can telekinetically force a dead body to act

•• The Sin-Eater can manage to revive a small animal as undead servant

••• The Sin-Eater can revive any animal as servant

•••• The Sin-Eater can recall a dead human as mindless zombie

••••• The Sin-Eater can revive any mundane corpse as quasi-sentient, but loyal servant