Dolphin (WTA)

Dolphin is a totem of the aquatic Fera.

Overview
Graceful and playful in the ocean, but lethal when necessary, Dolphin watches the seas and acts as their guardian and watchdog. Marine disasters sadden and frighten her. She expects Rokea who follow her to be observant and discerning, but also to stop any anevironmental destruction they can. [Maritime lore has it that dolphins and sharks are mortal enemies, and that if one sees dolphins swimming, one is safe from shark attacks. This is a great exaggeration. Natural dolphins protect their young (and themselves) from natural sharks, but there is no special antipathy between Dolphin (or dolphin Rorqual) and the Kunspawn.]

Traits
Grants her slews +3 Empathy and 2 points of Charisma, realizing that action above the waves is ofthen required to stop ongoing damage to Sea. each member of a slew serving Dolphin gains one temporary point of Harmony Renown when Dolphin is chosen as their totem.

Ban
Dolphin's children must actively seek to prevent the hunting of marine mammals and work to stop water pollution. Most Rokea do this sort of thing anyway, but Dolphin insists on a bit more zeal from her children, and will often call whaling vessels to their attention. Cost 4.