Peter Dorfman

In almost any other city, Peter Dorfman, Tremere Pontifex in charge of United States’ politics, would be undisputed Prince. The ability of Marcus Vitel to retain control of his city gnaws at Dorfman. He believes in control. He believes that he should control everything. Dorfman has one of the sharpest political minds in the entire Tremere clan, and formerly was in charge of all politics in the United States and Canada. The uncooperative nature of Powell, the Pontifex of the Western United States, and Dorfman’s inability to seize power in his home city has diminished his stature, however, and he has become obsessed with gaining enough might to force others to his will. Dorfman has several assets in Washington, including access to some of the world’s best libraries on the occult and one of the largest collections of occult artifacts in the world. The Tremere in his Chantry are among the finest members of the clan, hand picked by Dorfman for their political prowess. And still other forces manage to deter him on every front. The Technocracy, a group of powerful mages, guards the government with an organization called the New World Order. A month doesn’t pass without one of their agents, the infamous Men in Black, interfering in some plan. Dorfman managed to have several of them killed a few years back with an attack on the CIA headquarters in Langley, Virginia. Despite his efforts to shut down their Chantries, the New World Order continues to spread its influence, hampering his efforts to manipulate national politics. Dorfman’s primary political agenda is to control a strong United States government that will expand its world influence and make inroads into business. He hopes eventually to dictate world events from the Washington Chantry. Much to the Pontifex’s personal annoyance, the Prince shares his agenda and often calls to compliment the Pontifex on his efforts. Peter Dorfman carries numerous magical items at all times, and these protect him from Auspex, Dominate, Presence and other forces. He is never without retainers - usually ghouls who worked for the Secret Service. The Pontifex also has access to numerous private bank accounts, giving him nearly unlimited funds. Nearly a third of the political action committees operating in Washington, D.C. either directly or indirectly belong to Peter Dorfman. The majority of funds they collect go to him. The rest support candidates in office, allowing them to claim that they endorse the choices of the American people. Dorfman can affect the outcome of any election either through these PACs, through other organizations that provide media handling, or through Washington’s many think tanks. Despite his frustrations with Prince Vitel, Dorfman finds the challenge of a worthwhile political foe refreshing. He strongly suspects that the Prince has Sabbat ties, but he would not support a Justicar becoming involved in D.C. affairs, unless it was the delusional Art Morgan. Whatever the outcome of the power struggles in Washington, D.C., Peter Dorfman intends to have them settled by forces within the Capital Beltway.

Peter Dorfman dresses immaculately. Most of his suits appear to be Armani, but are made of TeflonTM( a Washington, D.C. specialty item). He’s a tall man, about 6’4” and with a decent build. He has piercing gray eyes and thinning short blond hair, streaked with silver. He always carries a walking stick, enchanted with a variety of wards and rituals.

Character Sheet
Sire: Simon Augustyn Nature: Director Demeanor: Manipulator Generation: 7th Embrace: 1700 Apparent Age: 38 Physical: Strength 3, Dexterity 3, Stamina 5 Social: Charisma 4, Manipulation 6, Appearance 4 Mental: Perception 5, Intelligence 5, Wits 5 Talents: Acting 5, Alertness 5 ,Athletic 1, Brawl 1, Dodge 3, Empathy 5, Intimidation 5, Leadership 5, Subterfuge 5 Skills: Animal Ken 1, Etiquette 5, Melee 4, Music 3, Security 1, Stealth 2 Knowledges: Bureaucracy 5, Computer 3, Finance 5, Investigation 5, Law 5, Linguistics 5, Medicine 2, Occult 4, Politics 6, Science 1 Disciplines: Auspex 5, Dominate 5, Fortitude 3, Presence 5, Thaumaturgy 5 (Lure of Flames 5, Movement of the Mind 4, Weather Control 4, Spirit 3) Backgrounds: Allies 6, Contacts 6, Influence 6, Fame 1, Resources 6, Retainers 6, Status 6 Virtues: Conscience 5, Self-Control 5, Courage 5 Humanity: 5 Willpower: 10 Notes: Dorfman is part of the Traditionalist faction of the Tremere, and part of his rivalry with Powell comes from Powell’s leadership among the Transitionalists. Dorfman can summon a large number of Allies from within the Traditionalist movement.