Hollow (CTL)

Hollow is term used to describe a changeling's safe haven within the Hedge.

Overview
Despite the many dangers, it is possible to create a Hollow within the Hedge. Thorns can be trimmed back, the trees cut down and hewn into wood and the stones built up into structures, given time and patience. Such places are called Hollows, and they afford Hedge travelers respites from their journeys… or final resting places.

Any fae being can create a Hollow, ostensibly, but that’s a bit like saying that any person can build a house. It’s true, assuming a degree of ability and resources. The Hollow Merit assumes that the character who owns the Hollow either built or otherwise acquired it at some time before the chronicle starts, but a character can also construct one after play begins. Establishing the size and amenities of a Hollow are easy to adjudicate, even if the process is grueling; the changeling must clear a swath of “land,” build or claim a den and bring in or build any furnishings.

A motley will have an easier time establishing a new shared Hollow, of course, as the members can share the work amongst themselves. Cutting entrances and exits is also physical work, but may require some extra attention to make sure that the appropriate gateways in the mortal world remain accessible. Establishing the wards of a Hollow is potentially the trickiest aspect. Physically concealing the haven by planting goblin vines or other strange Hedge plants might rationalize a dot of Hollow Wards, while the most elaborate wards might be arranged via the help of powerful Autumn sorcerers or favors wrested from oathbound hobgoblins.