Library

This extremely rare Background grants a mage a

number of physical sources of knowledge from which

to learn. Typically, this means books or scrolls, but

some Spirit-Talkers learn from art on cave walls

and carvings their ancestors left for them to find.

Paper is rare in the Dark Medieval age, and many of

the ancient drawings have faded or been destroyed,

so Library is expensive; each dot of Library costs two

Background points or two bonus points.

Libraries have their advantages, however. A

player may roll Intelligence + Library against a varying

difficulty to find occult knowledge or magical

secrets. The player and the Storyteller should work

together before play begins and determine what

sort of information a given Library contains (a book

pilfered from the Papal library is unlikely to contain

information on summoning demons, although one

never knows…). Also, a mage can increase her own

mystical understanding with a Library. When the

player wishes to spend experience to increase a Pillar,

she may roll Library (difficulty 8); each success

reduces the experience cost by one.