DJ Hamlyn

DJ Hamlyn, born David Piper, is a musical Casanova of the Spring Court.

Overview
"You get your tune into someone’s mind, and they’re yours to do whatever you want." Once a popular kid naturally gifted as a singer and musician, he found that his lazy attitude hobbled him in the real world. He eventually found work as a pest exterminator, though most of his time “working” was spend seducing the women of the households. Unfortunately, one of his targets happened to be the Lady of the Grove, an Other who had heard rumors of a “piper” who sang beautifully. She took him away to Arcadia and pressed him into her service, bringing him to the heights of pleasure if he pleased her and torturing him for weeks at a time if he failed to entertain. Luckily for Piper, his lecherousness saved him — being tied to one woman chafed at him, and he longed to end his slavery; he escaped when the Lady was tired of his singing and re-entered the mortal world, finding a new place there as a music artist by the name DJ Hamlyn.

Though his concerts provide a fantastic source of Glamour, nothing feels quite as good as what his Keeper made him feel — highs that he desires enough to make deals for with the Lady through hobgoblin intermediaries. To this end, he has made a habit of selling unfortunates from his audience to her in increasing numbers.

Appearance
Born of Scandinavian stock, Piper is blonde and blue eyed. He keeps himself in good shape with gym visits and running, and makes sure to accentuate his musculature with his choice in clothing — usually tight pants and open shirts. In the mien, Piper glows slightly, and his chest is larger than it should be (likely due to his increased lung capacity). Music faintly plays near him, the type depending on the listener.

Character Sheet
Seeming: Fairest Kith: Minstrel Court: Spring Mental Attributes: Intelligence 2, Wits 3, Resolve 2 Physical Attributes: Strength 2, Dexterity 2, Stamina 2 Social Attributes: Presence 4, Manipulation 4, Composure 3 Mental Skills: Computer 2, Occult 1, Politics 3 Physical Skills: Athletics (Running) 2, Brawl 2, Drive 2, Firearms 1, Larceny 2 Social Skills: Empathy 2, Expression (Music) 4, Persuasion (Seduction) 4, Socialize 3, Streetwise 3, Subterfuge 1 Merits: Fame 2, Harvest (Emotions) 3, Mantle (Spring) 3, Striking Looks 4 Willpower: 5 Clarity: 5 (Derangements: Inferiority Complex, Narcissism) Virtue: Hope Vice: Lust Initiative: 5 Defense: 2 Speed: 9 Health: 7 Wyrd: 4 Contracts: Dream •, Eternal Spring ••, Fleeting Spring ••••, Vainglory •••• Glamour/per Turn: 13/4