Mortis

The Discipline Mortis is rooted in the control and manipulation of death. More specifically, Mortis is a form of magic dealing with corpses and their conditions after death. This Discipline is inherent in the Cappadocian clan and is said to have been given to the clan Elders by Cappadocius himself.

The clan, Cappadocian is the only to possess the natural affinities for this Discipline. Cappadocians believe that when a person dies the soul leaves the body, but an echo of the soul remains.

Caitiffs are also given the option of taking this as a Discipline, although most Storyteller's look down upon the clan exclusive disciplines as a choice.

Mortis, like the Tremere discipline, Thaumaturgy is seperated into different paths. Also, like Thaumaturgy, Mortis contains rituals.

Standard Abilities
1st Path - The Grave's Decay
 * Destroy the Husk •: Turns a corpse into a pile of ashes.
 * Rigor Mortis ••: Allows the Vampire to cause Rigor Mortis or extreme muscle stiffness in mortal or undead bodies.
 * Wither •••: Allows the Vampire to cripple an opponent's limb whether they are undead or mortal. The muscles shrivel up, the bones get brittle, the skin peals, etc.
 * Corrupt the Undead Flesh ••••: This ability causes the victim to be stricken with a horrible plague. Mortal victims of this ability are highly contagious and easily spread the disease to other mortals and to Vampires if their blood is taken. Vampires have a harder time spreading the disease but are effected by the weakness it causes all the same.
 * Dissolve the Flesh •••••: An expansion upon the level one ability, this ability allows the Vampire to turn vampiric flesh to ash.

2nd Path - The Corpse in the Monster
 * Masque of Death •: Allows the Vampire to turn his/her body into a corpse-like state.
 * Cold of the Grave ••: The Vampire enters a state of death where in they can temporarily feel no emotional or physical pain.
 * Curse of Life •••: The user causes a vampire to feel destructive aspects of his/her previous life, such as hunger, thrist, etc.
 * Gift of the Corpse ••••: Although it lasts for only a brief period of time, this ability removes the inherent weaknesses of a vampire, such as vunerability to sunlight, holy objects, etc.
 * Gift of Life •••••: This ability transforms the vampire into an assemblance of their former self. They lose their vampire weaknesses and gain the ability to eat, drink, etc.

3rd Path - Cadaverous Animation
 * Trace of Life •: The Vampire can cause mild traits of life in a corpse, such as twitching.
 * Call the Homuncular Servant ••: Allows the Vampire to cause a small, mobile piece of a corpse (like a hand) to reanimate and move about.
 * Raise the Corpse to Service •••: Allows the Vampire to reanimate a corpse into his/her bidding, although it cannot attack or do other complex tasks.
 * Call the Athanatos ••••: Transforms a corpse into an undead warrior that the vampire may have trouble controlling
 * Muster a Corpse Army •••••: An expansion on Call of the Athanatos, this ability summons a number of corpse warriors that are controlled by the vampire's willpower.