Hunter Storytellers Companion

Hunter Storytellers Companion is a supplement for the Hunter: The Reckoning gameline.

Summary
From the White Wolf catalog:


 * The Reckoning Is at Hand


 * We know you're out there, lurking in the shadows, manipulating people like puppets. You monsters have controlled mankind for centuries, but you have weaknesses. You can be killed. Just remember, we're cattle like all the rest. That is, we are 'til we learn your secrets. Then we'll see who's in control.''


 * We Are the Reckoning
 * The Hunter Storytellers Companion is two helpful tools in one: a Storyteller screen that provides every chart necessary to play the game, and a book that reveals the very secrets of the supernatural. All the powers, strengths and weaknesses of the World of Darkness' monsters - everything you need to portray the enemy - is here. These are the secrets that hunters kill to learn - and die trying.

Introduction
An introduction to the purpose of the book, as well as the truth behind the messengers.

Chapter One: Spirts
All the rules and powers needed to have Wraiths and Risens in a game.

Chapter Two: Vampires
The rules and powers for using Vampires and Ghouls in a game.

Chapter Three: Werewolves
The rules and powers for using Garou in a game.

Chapter Four: Witches, Wizards, and Warlocks
The rules and powers for using Mages in a game.

Chapter Five: Nightmares
The rules and powers needed to have Changelings in a game.

Background Information
This book is intended for storytellers only.