Bashing

Bashing is a type of damage used in the health system of White Wolf's games. Like the other damage types, it was introduced in the Revised Storyteller System and then incorporated into the Storyteller System in the Revised Edition World of Darkness games. It is also a feature of the Storytelling System's health system.

Description
Bashing damage represents damage from which the body is able to recover relatively quickly, typically external trauma inflicted by blunt objects which do not pierce the skin. It therefore covers the medical definition of blunt trauma, and if enough Bashing damage is sustained (i.e. enough to upgrade existing Bashing wounds to Lethal ones) then internal bleeding or other internal injuries can occur, which can certainly be enough to kill a human being.

Systems
Levels of Bashing damage are abbreviated to B in combat statistics. Sources of bashing damage include blunt weapons, fists, and some natural hazards (for example, some sources of electricity). Bashing damage causes bashing wounds, which are marked in the health track using a slash. A character whose health track is full of Bashing wounds who sustains further Bashing damage upgrades their existing wounds to Lethal ones. Bashing wounds heal quickly, usually in a matter of hours; bruises and other marks may last longer, but the body quickly recovers enough to function (relatively) normally. Many supernatural creatures - particularly werewolvesand vampires - are able to heal Bashing wounds almost instantly, and some (like the True Fae) ignore them altogether.