Right of Princes

Right of Princes is a supplement for Dark Ages: Vampire that tells how kindred, Garou, mages, and the Imbued can come together to rule or influence an area in the Dark Medieval nights.

Summary
From the White Wolf catalog:


 * Claim Your Birthright
 * Whether by inheritance, force or divine ordinance, the land is yours to control and its inhabitants yours to command. You might rule over a vast forest, or your word may be law in a city. The resources of the place are yours and the people look to you for guidance and leadership. In the Dark Medieval, land is power. What will you do with yours?


 * Rule the Dark Medieval
 * Right of Princes is the primer on ruling and commanding a domain for all of the Dark Ages games, from a vampire's dark fief to a mage's arcane chantry to a werewolf or inquisitor's hunting grounds. Players will find rules and suggestions for developing their characters' homesteads both individually and as a group - as well as tips for defending them when a rival turns a jealous eye.

Background Information
The primary information on this book is for Dark Ages: Vampire. However, there is some brief notes and information of use to those who play Dark Ages: Werewolf, Dark Ages: Mage, and Dark Ages: Inquisitor.