Benediction

Benediction is the Endowment of the hunter conspiracy Malleus Maleficarum in Hunter: The Vigil.

Benedictions originate in ancient rites of the Catholic church and feature calling on various saints to intervine on behalf of the hunter. This endowment is subject to a number of modifications, including the faith and morality of the user, how sacred (or blasphemous) a place or object is, and if the ritual is performed on the feast day of the saint called upon.

Benedictions, unlike most Endowments, have no levels; rather, the stronger the Endowment Merit, the more powerful the ritual becomes.

Rituals

 * The Apostle's Teachings: The hunter inspires others to perform acts of good faith or righteousness.
 * Armor of St. Martin: The hunter gains a blessed "armor" that protects them in battle.
 * Blessed Protection of St. Agrippina: The hunter creates an area of protection against supernatural creatures.
 * The Boon of Lazarus: A hunter can revive an ally who has only been dead for a few minutes at the cost of their sanity.
 * Epipodian Safeguard: The hunter can safeguard themselves against mind control.
 * Fortitude of St. George: A hunter gains temporary spiritual fortitude in the form of Stamina.
 * Hands of St. Luke: A hunter can heal the injured through prayer.
 * Sanctification of the Blessed Virgin: The hunter infuses an ordinary object with true faith.
 * Shepard's Blessing: The hunter can escape temporarily escape any notice.
 * True Sight of St. Abel: The hunter can distinguish supernatural from mortal.
 * Vade Retro Satana: A hunter performs an exorcism on a possessed target.
 * Wrathful Sword of St. Michael the Archangel: A regular weapon temporarily becomes a blessed weapon.