Santiago DeSoto

Santiago DeSoto was the Sabbat Inquisitor responsible for the destruction of Sangris the Serpent.

Biography
In his lifetime, Santiago belonged to a portuguese order of templars. A competent sailor, he was chosen as a candidate for the Embrace by the orders secret Cainite supporters. DeSoto joined the Anarch Revolt and later, atfer the Convention of Thorns, casted his lot with that of the Sabbat.

He was one of the first to leave the Old World, terrorizing the Brazilian Coast Line with his pack and became one of the most famous of the Sabbat who had arrived in the New World. When the Sabbat Inquisition was officially formed, DeSoto left for Montreal, in order to join them. Earning a reputation as a staunch Inquisitor, Santiago was the one to led Sangris trial in 1992 and also the one who administered the execution per thaumaturgical fire.

He was, however, outwitted by Sangris, who had prepared a thaumaturgical ritual that swapped their bodies, leaving Santiago to burn. After his apparent death, Santiago found out that his soul was now contested by two powerful demons and both wanted to claim his soul. Santiago, however, managed to made an arrangement with the demons in order to deliver them Sangris and the soul of another Infernalist.

Both demons agreed and Santiago reawakened in a body similar to that of Sangris with a partial amnesia.

Character Sheet
Santiago DeSoto Sire: Enrique the Navigator Nature: Penitent Demeanor: Traditionalist Generation: 7th Embrace: 1492 Apparent Age: Late 30′s Physical: Strength 6, Dexterity 4, Stamina 6 Social: Charisma 4, Manipulation 6, Appearance 3 Mental: Perception 3, Intelligence 4, Wits 6 Talents: Alertness 3, Athletics (Swimming) 4, Brawl 6, Diplomacy 2, Dodge 3, Empathy 4, Instruction 3, Interrogation 5, Intimidation 4, Leadership 5, Scan 3, Subterfuge (Seduction) 5, Throwing 4 Skills: Animal Ken 2, Blind Fighting 4, Bribery 5, Disguise 4, Etiquette 1, Fast-Draw (Foil) 3, Firearms 2, Melee (Short Swords) 6, Performance (Acting) 4, Seamanship (Navigation) 6, Stealth 3, Survival (Fishing) 4 Knowledges: Area Knowledge (Brazilian Coastline) 3, Camarilla Lore 2, Investigation 2, Linguistics 3, Medicine 1, Occult 2, Sabbat Lore 5, Theology 6 Disciplines: Auspex 5, Celerity 4, Dark Thaumaturgy 3, Dominate 3, Fortitude 5, Obfuscate 4, Obtenebration 2, Potence 6, Presence 6, Serpentis 2, Thaumaturgy 5 Thaumaturgical Paths: Lure of Flames 5, Path of Blood 5, Weather Control 4, Gift of Morpheus 3, Movement of the Mind 2 Dark Thaumaturgical Paths: Path of Pestilence 3 Backgrounds: Alternate Identity 4 Virtues: Conviction 5, Instinct 5, Courage 3 Morality: Path of Revelations 4 Willpower: 6 Demonic Investments: Body Armor, Psychic Tracker, Smell Fear