Chimerstry

Chimerstry is a Discipline that gives the vampire the ability to create sense based illusions. This Discipline is inherent in the Ravnos clan and is said to have been discovered by the clan's founder. The abilities of Chimerstry are used not only against opponents but for amusement of other clan members. Vampires who possess this discipline keep its secrets closely guarded and rarely admit to using on anyone, including their own in some cases.

When using the higher levels of Chimerstry, the opponent is often given the chance to see if they are taken in by the illusion. The extrasensory Auspex Discipline can also contribute to a character's resisstance.

The clan Ravnos is the only to possess the natural affinities for this Discipline. Caitiffs are also given the option of taking this as a Discipline, although most Storyteller's look down upon clan exclusive disciplines as an option.

Standard Abilities

 * Ignis Fatuus •: Allows the Vampire to create a motionless illusion that effects one of the five senses
 * Dweomer ••: Allows the Vampire to create a phantom that cannot move but appeals to any combination of the five senses
 * Apparition •••: Allows the Vampire to build upon the created illusion from either of the previous abilities and add movement to it.
 * Permanency ••••: Allows the Vampire to extend the duration of the illusion even if the creator of the illusion leaves the area.
 * Horrid Reality •••••: Allows the Vampire to inflict a completely real illusion upon one victim. It is real to this person only and cannot effect anything in the vicinity that would cause anyone else to be effected by it.
 * Mass Horror ••••••: Allows the Vampire to create an entirely realistic illusion that effects anyone in the given area.