Historical setting

A historical setting is a setting for a storytelling game that takes place in a specific period in the past. Some of these settings are game lines in their own right (most notably Vampire: The Dark Ages and the other Dark Ages games), while others are simply presented in sourcebooks as options for existing game lines.

Game products
The following received a standalone core rulebook, and in most cases at least one additional sourcebook:


 * Ars Magica
 * Dark Ages (for the Classic World of Darkness)
 * Vampire: The Dark Ages/Dark Ages: Vampire/V20 Dark Ages (for Vampire: The Masquerade)
 * Werewolf: The Dark Ages/Dark Ages: Werewolf (for Werewolf: The Apocalypse)
 * Dark Ages: Inquisitor (for Hunter: The Reckoning)
 * Dark Ages: Mage (for Mage: The Ascension)
 * Dark Ages: Fae (for Changeling: The Dreaming)
 * Werewolf: The Wild West (for Werewolf: The Apocalypse)
 * Mage: The Sorcerers Crusade (for Mage: The Ascension)
 * Wraith: The Great War (for Wraith: The Oblivion)
 * Adventure!
 * Victorian Age: Vampire (for Vampire: The Masquerade)

The following were sourcebooks for their parent game lines that were set in a historical period:


 * Ancient Bloodlines/Ancient Mysteries (for Vampire: The Requiem)
 * Croatan Song (for Werewolf: The Apocalypse)
 * Dark Eras (for the Chronicles of Darkness)
 * Dark Eras 2 (for the Chronicles of Darkness)
 * Devil's Due (for Demon: The Fallen)
 * Dreams of the First Age (for Exalted)
 * Mage Noir (for Mage: The Awakening)
 * New Wave Requiem (for Vampire: The Requiem)
 * Requiem for Rome/Fall of the Camarilla (for Vampire: The Requiem)
 * Sunset Empires (for Kindred of the East)
 * Victorian Lost (for Changeling: The Lost)
 * Victorian Mage (for Mage: The Awakening)
 * World of Darkness: Blood & Silk (for Kindred of the East)

Additionally, several general-purpose sourcebooks have described historical settings, such as ancient Mesopotamia in the Forsaken Chronicler's Guide and World War II in the Scion Companion.