Tier

Tiers are a term used in the Vampire: The Requiem books] to denote different "levels" or styles of play. Originally introduced in the, it was quickly expanded to cover other systems.

Tier 1
This is the lowest, most personal tier, dealing with individuals and troupes, with little going beyond. A political organization is little more than a gang at this level. It's the level of the locality.

Levels include:


 * Vampire: The Requiem: neonate/coterie
 * Mage: The Awakening: cabal
 * Hunter: The Vigil: cell

Tier 2
This is the mid-level tier, and typically the default assumption for most games, operating at a city level. While individual tier 1 groups may move around, their actions are typically part of the grander designs of tier 2 organizations.

Levels include:


 * Vampire: The Requiem: ancilla/Covenant
 * Mage: The Awakening: Consilium
 * Hunter: The Vigil: compact

Tier 3
This is, for most purposes, the top-level tier. It covers national or even global-level politics and conflict, with PCs being major movers and shakers within their societies.

Levels include:


 * Vampire: The Requiem: elder/conspiracy
 * Mage: The Awakening: Order
 * Hunter: The Vigil: conspiracy

Tier 4
This is perhaps the rarest of all tiers, introduced within. It takes place on a cosmic level, where players literally have a stake in reality itself.

Levels include:


 * Mage: The Awakening: Archmaster