Blood Sacrifice: The Thaumaturgical Companion

Blood Sacrifice, The Thaumaturgy Companion pg 64.

Individual levels of the Path of Praapti do not require special description. The chart below describes the path level needed to teleport a given range. To use this path safely, the thaumaturge must see his destination or know it very well. She can use a telescope, but TV images or magazine pictures will not suffice. If the character can distinctly see the target location, a failed test results in nothing worse than a simple waste of vitae. Likewise, a magician faces little risk in teleporting to the other side of a wall. When performing long distance 'blind teleport', failure means the magic succeeded but reappeared interpenetrating a solid object – to determine the scope of the failure, the simple tests should continue until the player wins or ties. Each loss inflicts one health level of aggrivated damage to the vampire. Loosing three or more health level indicates that so much of the thaumaturge's body is fused with the object, that she can free herself only with great difficulty, if at all. Fortitude enables a vampire to soak damage from a blind teleport. Blind teleports can modify the difficulty assigned to the static challenge, at storyteller discretion.

Basic
Basic Disciplines must be purchased in order.

Level 1: Teleport up to 10 yards

Level 2: Teleport up to 50 yards

Intermediate
Intermediate Disciplines must be purchased in order.

Level 3: Teleport up to 500 yards

Level 4: Teleport up to 5 miles

Advanced
Level 5: Teleport up to 500 miles

Source: http://darkages.islesofdarkness.com/index.php?title=Thaumaturgy_-_Path_of_Mercury

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