Target number

The target number is the number which, when rolled or exceeded on a dice in a dice pool, indicates a success.

Though target numbers are used in all White Wolf games, the term was introduced in the Revised Storyteller System to differentiate target numbers from difficulties. In the original Storyteller System, the target number, as well as the number of required successes, was set by the Storyteller (or in some cases by specific rules); since this gave two conflicting mechanics for representing the difficulty of a task, the Revised Storyteller System used a fixed target number (usually 7), which never changes. The variable target number was too entrenched in the existing rules for World of Darkness games, however, so this wasn't changed in the Revised Edition Storyteller games, which still referred to the target number as "difficulty".

The target number in the Storytelling System is 8.