Earl Rogers

Earl Rogers is an old hand and being deep undercover. It is a certain type of person that can act a part 24 hours a day for weeks or months on end not to mention aiding, abetting, and sometimes committing the very crimes a cop such as he is supposed to stamp out.

But Earl is close, very close to the top of a multibillion dollar organization that looks like it brings in just about every drug there is from all across the globe. Earl has even met the leaders a few times. That's when the strain started to show for people don't want ancient Egyptian blood rites and Followers of the Egyptian god Set, they want drug smugglers.

Character Sheet
Demeanour: Loner

Physical: Strength: 3, Dexterity: 3, Stamina: 4

Social: Charisma: 2, Manipulation: 3, Appearance: 1

Mental: Perception: 3, Intelligence: 2, Wits: 3

Talents: Acting: 4, Alerness: 1, Brawl: 1, Dodge: 1, Streetwise: 2

Skills: Drive: 3, Firearms: 2, Stealth: 2

Knowledge: Bureaucracy: 1, Finance: 1, Investigation: 4, Law: 3, Politics: 2

Backgrounds: Allies: 3, Contacts: 2

Virtues: Conscience: 4, Self Control: 2, Courage: 4

Path: Humanity: 6

Willpower: 4

Appears In
VSS2nd: Contacts and Victims