Outrage

Outrage is one of the primary thirteen Arcanoi from Wraith: The Oblivion. Outrage affects the Skinlands by manifesting a wraith’s will in the form of a powerful force.

Outrage is a fairly controversial art, even for an Arcanoi that blatantly violates the Dictum Mortuum. While it has its place in the Shadowlands, it really shines in the Skinlands where Spooks can essentially create all of the classic effects of the poltergeist. Because Spooks also tend to be temperamental or anti-social, many wraiths find dealing with them much more difficult than users of other Shroud-crossing Arcanoi; most jobs a Spook can do could conceivably be done by Puppeteers or Proctors just as easily.

However, there are some cases where a Spook’s haphazard touch can be required. Spook powers are frequently used to clear buildings of troublesome Quick. They also serve as the "muscle" of the Shadowlands, as their abilities can be immensely powerful with training. Many powerful Spooks serve in Stygia’s armies as long as they keep their antics in the Shadowlands down to a bare minimum. Some Spooks also work with Artificers to create relics.

When a use of Outrage gets out of control, destruction is not far behind. Objects are incorrectly targeted, or perhaps the Spook themselves accidentally strips themselves of Pathos, Corpus, or Willpower.

Basic Abilities

 * Leap of Rage: A Spook can leap for extraordinary distances in the Shadowlands.

Standard Powers

 * • Ping: A Spook can manipulate a tiny object in the Skinlands.
 * •• Wraithgrasp: A Spook may life objects in the Skinlands.
 * ••• Stonehand Punch: A Spook can smash a target with raw, emotional force.
 * •••• Death’s Touch: A Spook can freely manipulate objects in the Skinlands. This ability can also be used to start fires.
 * ••••• Obliviate: A Spook may damage a mortal, wraith, or thing so severely it falls straight to Oblivion.

Alternate Powers
There are several found in Guildbook: Spooks and Oracles.